Sunday, April 19, 2009

Making a UI (ME) pt 2

Here's another update. I think its starting to look quuuuuite nice! I'm confident with the layout and look, and am thinking about testing it out soon. I'll cover this more later, but the steps to prefecting your UI are:
  1. Build the basic framework & design (see previous post)
  2. Use Align to make sure everything is in tandem (note the square >.>)
  3. Look at it. For a long time. Seriously. See what doesn't match
  4. Do some light test play with it. This will quickly reveal what problems and limitations the UI has
  5. Go back and edit
  6. Repeat # 4&5 as many times as nessary
  7. Step it up. Play with the UI like it was "real" (and it is becoming a good UI)
  8. Polish
Anyway, I realy got off topic. Sort of. Here's the screenies so far:

Casting and Target + ToT

Combat

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